
I’ve got movement and exploration working now. I don’t like the memory usage right now but at least I’ve got something in working order.
Blue is unexplored, the space background is explored, the green is where you are, and the yellow outline is where you can go immediately.
So I’m watching a movie staring the Beatles on A Channel. What the hell.
As much as I enjoy the series, I was sorely disappointed with this movie. It was okay but it wasn’t exactly great. I wouldn’t say it was bad either though that just may be the sheer joy of seeing Mulder and Scully back on the screen speaking.
I took my friend along to the movie and she was falling asleep. She, like many other people and reviewers out there, was disappointed at the lack of aliens and or monsters in the movie. Chris Carter said this was going to be a “monster of the week” type movie but it didn’t exactly have a monster either.
If you watch it, be sure to stay after the credits.
I sincerely hope that there will be an X-Files 3.
Ahhhh. I can’t wait. I’ve been waiting since the end of the series for a movie. This is going to be awesome.
Let’s hope the Arrested Development movie comes out soon.
Fixed the infinite loop! Hah.
Random maps now generate in under 3 seconds.
01-02-03-04-05
| | |
06-07-08-09-10
| | | |
11-12 13-14-15
| | | | |
16-17-18 19-20
| | |
21-22-23-24-25
Read more…

So I got the random map algorithm working now. Not smooth yet but it generates perfect mazes at least.
I’m still working out how to save the exits. It’s either going into one field or separated into up,down,etc or by north,south,etc.

Writing an algorithm to make a random maze is pretty annoying. Especially when you want the maze to come out a certain way. There’s a lot of backtracing involved.
To give it a more open feel, I’ve decided to overlay two separate mazes on top of each other. Let’s hope this works.